The Deceiver

You were in love. You finally met Mr. Right. Your future was certain, the wedding was planned, and everyone felt
you were perfect for each other. Then one day, your beloved disappeared along with your bank account and all your
jewelry. You were another target of the Deceiver.
Deceivers are manipulative people who fool others into trusting them to deprive them of money or services. They
are masters of masking their true intentions and feelings, and can become exactly the person their victims want.
Deceivers leave a trail of bitter enemies in their wake. When their past catches up to them, it often ends in tragedy.

OCCUPATION

Choose your Deceiver’s occupation from the list below, or invent
one of your choosing.
Model, Between jobs, Catfisher, Lover, Escort, Heir(ess), Jetsetter,
Party animal, Secretary, Party planner, Marriage swindler, Con
artist, Gigolo, Scammer, Thief, Snitch, Pornstar.

DARK SECRETS

Choose 1 or more Dark Secrets. Suggestions:
◊◊Heir
◊◊Mental Illness
◊◊Occult Experience
◊◊Pact with Dark Powers
◊◊Victim of Crime

DISADVANTAGES

Choose 2 Disadvantages. Suggestions:
◊◊Cursed
◊◊Greedy
◊◊Liar
◊◊Nemesis
◊◊Sexual Neurosis
◊◊Wanted

ADVANTAGES

Choose 3 Advantages from the list below.
◊◊Erotic (Charisma)
◊◊Impostor (Charisma)
◊◊Seducer (Charisma)
◊◊Backstab (Coolness)
◊◊Eye for Detail (Perception)
◊◊Intuitive (Intuition)
◊◊Grudge (–)
◊◊Manipulative (–)

ATTRIBUTES

Assign the modifiers +2, +1, and +0 to the three passive
attributes: Fortitude, Reflexes, and Willpower.
Assign the modifiers +3, +2, +1, +1, +0, −1, and −2 to the
seven active attributes: Charisma, Coolness, Intuition,
Perception, Reason, Soul, and Violence.

LOOKS

Select or come up with your own distinguishing features for your
character.
Clothes: Tight-fitting, designer, sexy, revealing, bohemian,
stylish, trendy, proper, peacockish, exclusively-cut, distressed,
or attention-grabbing clothes.
Face: Elfin, handsome, neotenic, youthful, chiseled, defined,
soft, round, gorgeous, innocent, dignified, or cheerful face.
Eyes: Mischievous, twinkling, intense, vulnerable, innocent,
pretty, understanding, friendly, large, penetrating, or warm
eyes.
Body: Slim, sexy, masculine, curvy, towering, sensual, voluptuous,
petite, toned, youthful, hearty, tall, short, thin, or wiry
body.

NAME

Choose a name for your character, suitable to the locale in
which the campaign is set.

RELATIONS

Everyone introduces their character by name, looks, and
personality. Take your turn. Write down the other player
characters’ names. Go around the table again to establish
your Relations.
If you know any of the other player characters from before,
choose one of these options to establish the relationship
between the two of you.
◊◊One of the characters helped you kill one of your
many enemies. Take +1 Relation with them.
◊◊One of the characters knows one of your
victims.
◊◊One of the characters met you during a rare
moment when you were your true self.
◊◊One of the characters is your current
victim. They take +2 Relation with you.
◊◊One of the characters is attracted to
you. They take +1 Relation with
you.
Decide the nature of three additional
Relations: One neutral (0), one
meaningful (+1), and one vital
(+2).