Klan Tzimisce

• Anna Darvulia of Basarab (Anne Seymour Cohen of Basarab), 7th.
Childe till Simion cel Frumos
Från Transylvanien, numera Voivod av Altsang, UK

• Atlas Simionovic (Grendel), 8th.
Childe till Anna Darvulia
Annas livvakt från Transylvanien, numera Krigsherre i Croy, Skottland.

• Bodor Toth(Magib), 7th. [†]
Childe till Zubor
Från Curtea de Argeş, Transylvanien. Låg i krig mot Tzimiscen Koban. Dödad av sin son Kilián sedan denne omfamnats av klan Tremere.

• Díomán, 9th.
Childe till Atlas Simionovic
Skottsk krigare

• Dominic, 7th.
Childe till Koban
Ursprung okänt, Krigare i Kobans armé under 1390.

• Horsehead, 9th. [†]
Childe till Atlas Simionovic
Skottsk krigare, dödad av varulvar

• Erzebet Toth, 8th. [†]
Childe till Bodor
Från Curtea de Argeş, Transylvanien. Orsakade problem i Kronstadt där hon gjorde djur till monster och släppte lös dem mot Teutonic Knights. Diablerad av Coventina av klan Ventrue.

• Juliya, 7th.
Childe till Koban
Ursprung okänt, Krigare i Kobans armé under 1390.

• Kith the Skinless, 9th.
Childe till Atlas Simionovic
Skottsk krigare

• Koban (Fiend among Fiends), 6th
Childe till Noriz
Ursprung okänt, Voivod över ett område i Karpaterna.

• Krsto, 7th
Childe till Simion cel Frumos
Ursprung okänt, sköter numera slakteriet i Altsang

• Krudin Sadenko, [†]
Sire Okänd,
Från Transylvanien, bosatt i Altsang tills han dödades av Eylgar av klan Tremere.

• Leonard the Forgrutten
Childe till Atlas Simionovic
Skottsk soldat, numera seneschal åt Voivode Anna Darvulia i Altsang, UK.

• Letracha,
Sire Okänd
Från Transylvanien, charmig anarkist i Bistritz, Transylvanien.

• Marthon Krüger,
Sire Okänd
Från Transylvanien, anarkistledare i Bistritz, Transylvanien.

• Mihai, 7th.
Childe till Koban
Ursprung okänt, Krigare i Kobans armé under 1390.

• Myca Vykos,
Sire Okänd
Från Constantinopel, Turkiet.

• Nell,
Sire Okänd
Från Transylvanien, anarkist i Bistritz, Transylvanien.

• Noriz (Corrupter of Legions), 5th
Sire Okänd
Ursprung okänt, Välkänd och fruktad Tzimisce-äldste i Moldova.

• Samuel cel Frumos, 7th
Childe till Simion cel Frumos
Från Hexham, numera bosatt i Altsang, UK.

• Simion cel Frumos, 6th. [†]
Sire Okänd
Från Transylvanien, bodde en längre tid i Altsang innan han där dödades, troligen av vampyrjägare.

• Sorsha, 7th
Childe till Simion cel Frumos
Ursprung okänt, försvann i Begalybė, Litauen

• Talondigger, 9th.
Childe till Atlas Simionovic
Skottsk varulv, fångades och omfamnades av Altas och hans krigare.

• Vile, 7th
Childe till Simion cel Frumos
Ursprung okänt, numera sköter han hästarna i Castle cel Frumos i Altsang

• Vladislav Basarab,
Sire Okänd
Från Transylvanien, numera sheriff av Altsang, UK

• Yorak, 4th
Childe till Tzimisce
Ursprung okänt, Mästare av Cathedral of Flesh i Transylvanien.

• Zubor, 6th [†]
Sire Okänd
Ursprung okänt, dödad av Koban.

Elica

Besökte Izy Drewno som hastigast 1613. Levererade en mystisk tunna till Lalka.

Name: Elica
Gender: Female
Born year:  (Embraced year: )
Family:

Virtue:
Vice:

Clan: Tzimisce
Generation: 6th
SireHedeon Yaroslavich
Childe(s):
Haven:

ATTRIBUTES

PHYSICAL
Speciality:

SOCIAL
Speciality:

MENTAL
Speciality:

ABILITIES
Alertness
Athletics
Brawl
Dodge
Empathy
Intimidation
Leadership
Subterfuge

Animal Ken
Archery
Crafts
Etiquette
Legerdemain
Melee
Preformance
Ride
Stealth
Survival

Academics
Commerce
Investigation
Law
Linguistics
Medicine
Occult
Politics
Seneschal
Theology

OTHER TRAITS

DISCIPLINES

BACKGROUNDS

MORALITY:
Path of Humanity –

WILLPOWER:

MERITS/FLAWS

APPEARANCE

HISTORY/BACKGROUND

DERENGMENT

OTHER

Path of Metamorphosis

The Path of Metamorphosis is a Path of Enlightenment that controls the Beast by studying its limits and the limits of vampirism in general. The Path is the result of the earlier Road of Metamorphosis and it is practiced mostly by the Tzimisce clan.

Overview

The Path of Metamorphosis is one of the most inhumane paths. For its followers, the world is made up of evolutionary chains. Animals are below humans, who are below the Kindred. The metaphysical, arcane members of Clan Tzimisce follow this Path since their settling within the lands around the Carpathian mountains, which focuses on defining and attaining the state of being beyond the curse of vampirism. Citing their transformative use of Vicissitude, the Tzimisce believe they have the potential to transcend the constraints of the flesh.

They believe that the next step is a state akin to apotheosis, which they call Azhi Dahaka, after the dragon of persian mythology and they will do anything — anything — to achieve it. It is a distant, lonely philosophy, removed from any needs other than the matter of sustenance. Followers should be heedless of others around them, existing only to satisfy their personal concerns, until they achieve Azhi Dahaka, which will completly separate them from rest of the world in a similar manner to an inverted Nirvana. Metamorphosists often face a different problem from those who walk other Paths: Rather than struggling to uphold the tenets of their Path, Metamorphosists struggle to discover just what those tenets actually are, each for themselves. Most followers of the path keep a journal of sorts, classically called the Phrygian Codex, which details their journey to Metamorphosis. Codizes of Elder Metamorphosist are highly prized by their younger contemporaries.

For most Metamorphosists, physical change precedes spiritual change. Some believe, despite the obvious evidence of their undead existence, that no creature possesses a soul and that the Curse of Caine represents flesh run rampant, flesh liberated from the obliterating cycle of life and death. Others hold that the soul is just the body summarized. As a result, most prize the use of Vicissitude and/or Protean for the shapeshifting powers these disciplines lend.

Metamorphosists see potential in the undead form. They strengthen their bones to weather crushing blows or sharpen them into pikes for impaling enemies. They relocate their vital organs to make their digestion of blood more efficient. Others ignore the physical element and, instead, seek to exploit the peculiar nature of undeath. Some such Metamorphosists feed only on their fellow Cainites, believing that an aversion to mortal blood is a sign of metaphysical superiority. There are many approaches to Azhi Dahaka, but ultimatly, no one can say which road is the most efficient.

Metamorphosists are cold, utterly inhuman, and exactingly scientific. Their concerns are metaphysical rather than ethical, and it is precisely this frame of mind that leads many to believe that the Metamorphosists have literally begun their transformation into something else. Some take this a step further by altering their flesh in various means until they no longer have a recognizable gender or look even remotely human. For this sake, many adopt the Sabbat, but pay merely lip services to the sect in order to continue their studies.

 

Ethics

  • Learn the characteristics of all stages of life and death
  • One should not concern oneself overly with mortals, as they are inherently inferior to even the lowest kindred
  • Do not share knowledge with others, as its value lies in achieving it alone
  • Indulge the Beast and deny it; true comprehension requires a broad range of experience
  • Alter your body in every possible way to find a way to fundamentally alter the soul
  • Do not heed the needs or desires of others, as their lack of introspection may distract even the keenest intellect

 

Hierarchy of Sins

Morality Rating Moral Guideline Rationale
10 Postponing feeding when hungry. Hunger causes distraction.
9 Indulging in pleasure. Hedonism deters one from greater ends.
8 Asking another for knowledge The lessons of Metamorphosis are secrets that must be uncovered, not copied.
7 Sharing knowledge with another Knowledge must be learned,not simply illustrated
6 Refusing to kill, when knowledge may be gained from it. Before superseding death, the Metamorphosist must understand the phenomenon.
5 Failing to ride out a Frenzy A Kindred must know the Beast to transcend it.
4 Considering the needs of others. Those who can’t be bothered to attain Metamorphosis are beneath one’s attention.
3 Failure to experiment, even at risk to oneself. The Path may be understood only through empirical research.
2 Neglecting to alter one’s own body Physical change must be attained before any more significant metamorphosis.
1 Exhibiting compassion for others. The fates of others drag one into devolution, not transcendence.

 

Erzsébet Basarab

Name: Erzsébet Basarab a ka Elizabeth Báthory
Gender: Female
Born year: 1560 (Embraced year: 1595 )
Family: Nádasdy-ätten i Ungern

Virtue:
Vice:

Clan: Tzimisce
Generation:
Sire: ?
Childe(s):
Haven: Lublin

ATTRIBUTES

Str
Dex
Sta

Cha
Man
App

Per
Int
Wit

ABILITIES
Alertness
Athletics
Brawl
Dodge
Empathy
Intimidation
Leadership
Subterfuge

Animal Ken
Archery
Crafts
Etiquette
Legerdemain
Melee
Preformance
Ride
Stealth
Survival

Academics
Commerce
Investigation
Law
Linguistics
Medicine
Occult
Politics
Seneschal
Theology

OTHER TRAITS

DISCIPLINES

BACKGROUNDS

MORALITY:

WILLPOWER:

MERITS/FLAWS

APPEARANCE

BACKGROUND

OTHER

Jakub Krakowski

Spelare: Magnus

Name: Jakub Krakowski
Gender: Male
Born year:  (Embraced year: )
Family: Wife Helena, sonen Jerzy

Virtue:
Vice:

Clan: Bezgraniczny, fd Tzimisce
Generation:
Sire: Lalecznika
Childe(s):
Haven:

ATTRIBUTES

Str
Dex
Sta

Cha
Man
App

Per
Int
Wit

ABILITIES
Alertness
Athletics
Brawl
Dodge
Empathy
Intimidation
Leadership
Subterfuge

Animal Ken
Archery
Crafts
Etiquette
Legerdemain
Melee
Preformance
Ride
Stealth
Survival

Academics
Commerce
Investigation
Law
Linguistics
Medicine
Occult
Politics
Seneschal
Theology

OTHER TRAITS

DISCIPLINES

BACKGROUNDS

MORALITY:

WILLPOWER:

MERITS/FLAWS

APPEARANCE

BACKGROUND

OTHER

Nicolau

Ductus över packet Veleszmiy [Ve-Les-Smee] i Lublin.

Name: Nicolau
Gender: Male
Born year:  (Embraced year: )
Family:

Virtue:
Vice:

Clan: Tzimisce
Generation:
Sire:
Childe(s): Goliat,
Haven:

ATTRIBUTES

Str
Dex
Sta

Cha
Man
App

Per
Int
Wit

ABILITIES
Alertness
Athletics
Brawl
Dodge
Empathy
Intimidation
Leadership
Subterfuge

Animal Ken
Archery
Crafts
Etiquette
Legerdemain
Melee
Preformance
Ride
Stealth
Survival

Academics
Commerce
Investigation
Law
Linguistics
Medicine
Occult
Politics
Seneschal
Theology

OTHER TRAITS

DISCIPLINES

Vicissitude 5, Auspex, Animalism

BACKGROUNDS

MORALITY:

WILLPOWER:

MERITS/FLAWS

APPEARANCE

BACKGROUND

OTHER

Lalka

Ung fåraherderska från Garb. Hennes sire kallar henne för Lalka (Docka) så hon har nu tagit det som namn.

Spelare: Jenny

Name: Magda Gorski
Gender: Female
Born year: 1578 (Embraced year: 1592, 23 juni )
Family:

Virtue:
Vice:

Clan: Tzimisce
Generation:
Sire: Lalecznika
Childe(s):
Haven:

ATTRIBUTES

Str
Dex
Sta

Cha
Man
App

Per
Int
Wit

ABILITIES
Alertness
Athletics
Brawl
Dodge
Empathy
Intimidation
Leadership
Subterfuge

Animal Ken
Archery
Crafts
Etiquette
Legerdemain
Melee
Preformance
Ride
Stealth
Survival

Academics
Commerce
Investigation
Law
Linguistics
Medicine
Occult
Politics
Seneschal
Theology

OTHER TRAITS

DISCIPLINES

BACKGROUNDS

MORALITY:

WILLPOWER:

MERITS/FLAWS

APPEARANCE

BACKGROUND

OTHER

Goliat

Monstriöst stor Tzimisce, en szlachta-ghoul med tre armar som omfamnats för att fungera som murbräcka i attacken mot Lord Drechners herrgård.
Består av kroppar från flera människor men har bara ett intellekt i klass med ett litet barn.

Lalecznika

Farbror och ghoul till den beryktade Dragomir Basarab, omfamnades för att bistå den galne ynglingen till att diablera dennes sire, Vintila Basarab.

Dragomir Basarab drog på sig klanens missnöje med sitt vansinniga beteende och de ledde slutligen inkvisitionen till honom, något som Vladislav upptäckte men inte varnade Dragomir om. Istället flydde han ut i natten och anslöt sig till de anarchs som senare bildade Sabbaten.

Numera bosatt i Polen, där han håller sig i bakgrunden för det politiska spelet men gärna drar i trådarna när de yngre vill ta sig fram. Han älskar att styra från skuggorna, och har fått smeknamnet Lalecznika, Dockmästaren, för sina experiment med att styra både dödliga och vampyrer utan att nyttja blodsband.

Lalecznikas horrid form

Det sägs att de döda viskar till honom, vilket gör att han ibland kallas in för att utreda mord inom sekten.

Voivode Moritz von Salzburg utlyste en blodsjakt på Lalecznika under 1613, för mordet på Tiedemann Drechner av klan Ventrue, varpå Lalecznika har valt att gå under jorden och håller sig gömd.

Name: Vladislav Basarab / Lalecznika (The puppeteer)
Gender: Male
Born year: 1098 (Embraced year: 1220 )
Family: Basarab

Virtue:
Vice:

Clan: Tzimisce
Generation: 8th
Sire: Dragomir Basarab
Childe(s): Magda Gorski,
Haven: Lublin

ATTRIBUTES

Str
Dex
Sta

Cha
Man
App

Per 4
Int
Wit

ABILITIES

Acting
Alertness
Athletics
Brawl
Dodge
Empathy 3
Intimidation
Larceny
Leadership
Subterfuge

Animal Ken
Archery
Crafts
Etiquette
Herbalism
Melee
Music
Ride
Stealth
Survival

Academics
Hearth Wisdom
Investigation
Law
Linguistics
Medicine
Occult
Politics
Science
Seneschal

OTHER TRAITS

DISCIPLINES

Auspex 4, Dominate 5, Necromancy (Nigrimancy 2, Cadaverous Animation 2), Protean 4 , Vicissitude 5, Fortitude 2

(Hans vargform ser ut som en storvuxen pälslös hund)

BACKGROUNDS

MORALITY:
Path of Caine – 7

WILLPOWER:

MERITS/FLAWS

APPEARANCE

BACKGROUND

OTHER

 

 

Hedeon Yaroslavich

Hedeon har klassisk Slavisk adliga drag. Han är lång med kraftig benstomme och hans lång mörka hår hänger rakt mot hans axlar.

Nature: Deviant
Demeanor: Autocrat
Generation: 5th
Embrace: A.D. 412
Apparent Age: 30s
Physical: Strength 6, Dexterity 6, Stamina 7
Social: Charisma 6, Manipulation 7, Appearance 7
Mental: Perception 4, Intelligence 6, Wits 7
Talents: Alertness 3, Athletics 4, Brawl 5, Dodge 4, Empathy 2, Intimidation 3, Leadership 5, Subterfuge 6
Skills: Animal Ken 1, Body Alteration 7, Etiquette 2, Firearms 2, Melee 6, Stealth 4, Torture 3
Knowledges: Area Knowledge: Eastern Europe (Hungary) 5, Kindred Lore 2, Linguistics 5, Military Science 3, Politics 6
Disciplines: Animalism 7, Auspex 7, Celerity 4, Dominate 7, Fortitude 4, Potence 4, Presence 5, Protean 5, Thaumaturgy 2, Vicissitude 8
Rituals: (1) Defense of the Sacred Haven, Wake with Evening’s Freshness, Incantation of the Shepherd; (2) Bloodwalk, Ward vs. Ghouls
Backgrounds: Contacts 4, Herd 5, Influence 4, Resources 5, Retainers 5, Status 5
Virtues: Conscience 0, Self-Control 5, Courage 4
Humanity: 0
Willpower: 9